Apple's computers up through the 1979 Apple II Plus did not have a command key. The first model on which it appeared was the 1980 Apple III, where there are two monochrome Apple keys, both to the left of the space bar on the lowest row of the keyboard. Two other early Apple computers, the 1982 Apple IIe and the 1984 Apple IIc, also had two such keys, one to the left and one to the right of the space bar; in these models, they mapped to the first two fire buttons of an attached joystick. This allowed for flexible combinations of a modifier key and base key (such as Open-Apple with C for Copy) with just a few extra wires and no ROM changes, since the Apple II could only register one key press at a time (Shift and Control keys were handled in the keyboard encoding hardware which generated ASCII codes). In all these cases, the left Apple key had an outlined "open" Apple logo, and the one on the right had an opaque, "closed" or "solid" Apple logo key. The Apple Lisa had only the closed Apple logo.
Command Key For Mac
On the keyboard of the NeXT Computer that key was marked .mw-parser-output .keyboard-keyborder:1px solid #aaa;border-radius:0.2em;box-shadow:0.1em 0.1em 0.2em rgba(0,0,0,0.1);background-color:#f9f9f9;background-image:linear-gradient(to bottom,#eee,#f9f9f9,#eee);color:#000;padding:0.1em 0.3em;font-family:inherit;font-size:0.85emcommand in green.The menus were not marked with a symbol denoting the command key.
(Left) command-option-* triggers a non-catchable hardware reset thereby hard rebooting the computer. (Contrary to Ctrl+Alt+Del on a PC compatible computer which triggers only a software reset.)
The purpose of the Command key is to allow the user to enter keyboard shortcuts in applications and in the system. The Macintosh Human Interface Guidelines have always recommended that developers use the Command key (and not the Control or Option keys) for this purpose. A small set of keyboard commands (such as cut and paste, open and save) are standard across nearly all applications, and many other commands are standardized (Find, Show Fonts). If an application needs more shortcuts than can be obtained with the twenty-six letters of the Latin alphabet, double modifiers such as Command+Option are used.
Keyboard shortcuts using the Command key on Macs are pretty well-known. In case you forgot, or need a refresher, here are some helpful ones. Simply press the command key and the other specified key at the same time.
Based on this, it would be my assumption that they intend you to either move your entire hand and use your thumb or pointer finger. If you find this unnatural, you can always change the control key to perform the duty of the command key. Open System Preferences > Keyboard > Modifier Keys, and change the buttons around as you see fit.
I tend to use my thumb for command. I use my left pinky for control, shift and Fn, although it may be different for others as I keep my pinkies over the row below the home row. Alt is tricky, but I guess the pinky makes the most sense for me personally, usually.
I also thought it was inconvenient at start but later realised how good it is with the command button. I learnt to type on a keyboard with no markings which requires you to have all keys memorised and your fingers on the right position on the keyboard. By using the command button with your thumb (which is regularly only used for the space ), your fingers are always positioned correctly on the keyboard. Using the control button, you HAVE to use your pinky finger which makes your fingers leave the correct position, which in the end makes you look at the keyboard!
If however, you're using a non-Apple keyboard with a larger spacebar, yes, it's not advisable to use your thumbs for command as the additional movement required could cause you problems in the long run.
The command key needed a new icon, but that's hard to do for a word like "command," which doesn't exist in a physical space. Kare said she thought of everything from the 10 commandments to police or other commanding figures. Then she opened up a symbol dictionary and found the curly-clover-like icon in the back.
I tried xmodmap -e "keycode 133 = Control_L" and corresponding commands for keycodes 134 (right command) and 37 (control left). I even tried these commands, plus xmodmap -pke > /.Xmodmap and xmodmap /.Xmodmap in .xinitrc.
This should work on any MacBook Pro; the issue was that Xmodmap was assigning Super_L to the left and right command keys, and Control_L to the left control key. For some reason, by default, Ubuntu thinks that the MacBook Pro has a standard 105 key keyboard (probably thinking about the full Apple Keyboard) but that is wrong. Anyway, I reassigned the keycodes to the right keysims, then assigned the keysims to control and mod4.
Hi there. Was this ever resolved please? I tried going into the keyboard settings and changing option and command around but it would seem that Synergy overrides this. I made the mistake of buying a keyboard and without realising, they've swapped the command and alt button around. How very annoying of them
I have a similar issue. I have a Keyboard that allows me to change the keys from the keyboard itself. So i have set windows key to be command from the keyboard. However, Synergy is automatically mapping the key that it thinks should be Windows to command is reversing the setting I have set on the keyboard.Any suggestions for disabling automatic key-switching?For Reference the KeyBoard is WASD brand 10keyless
Visual Studio Code provides a rich and easy keyboard shortcuts editing experience using Keyboard Shortcuts editor. It lists all available commands with and without keybindings and you can easily change / remove / reset their keybindings using the available actions. It also has a search box on the top that helps you in finding commands or keybindings. You can open this editor by going to the menu under File > Preferences > Keyboard Shortcuts. (Code > Preferences > Keyboard Shortcuts on macOS)
If you have many extensions installed or you have customized your keyboard shortcuts, you can sometimes have keybinding conflicts where the same keyboard shortcut is mapped to several commands. This can result in confusing behavior, especially if different keybindings are going in and out of scope as you move around the editor.
To troubleshoot keybindings problems, you can execute the command Developer: Toggle Keyboard Shortcuts Troubleshooting. This will activate logging of dispatched keyboard shortcuts and will open an output panel with the corresponding log file.
The first keydown event is for the MetaLeft key (cmd) and cannot be dispatched. The second keydown event is for the Slash key (/) and is dispatched as meta+[Slash]. There were two keybinding entries mapped from meta+[Slash] and the one that matched was for the command editor.action.commentLine, which has the when condition editorTextFocus && !editorReadonly and is a built-in keybinding entry.
You can view any user modified keyboard shortcuts in VS Code in the Keyboard Shortcuts editor with the Show User Keybindings command in the More Actions (...) menu. This applies the @source:user filter to the Keyboard Shortcuts editor (Source is 'User').
You can write a key binding rule that targets the removal of a specific default key binding. With the keybindings.json, it was always possible to redefine all the key bindings of VS Code, but it can be difficult to make a small tweak, especially around overloaded keys, such as Tab or Escape. To remove a specific key binding, add a - to the command and the rule will be a removal rule.
VS Code sets various context keys and specific values depending on what elements are visible and active in the VS Code UI. For example, the built-in Start Debugging command has the keyboard shortcut F5, which is only enabled when there is an appropriate debugger available (context debuggersAvailable is true) and the editor isn't in debug mode (context inDebugMode is false):
The editor.action.codeAction command lets you configure keybindings for specific Refactorings (Code Actions). For example, the keybinding below triggers the Extract function refactoring Code Actions:
You can view all default keyboard shortcuts in VS Code in the Keyboard Shortcuts editor with the Show Default Keybindings command in the More Actions (...) menu. This applies the @source:default filter to the Keyboard Shortcuts editor (Source is 'Default').
In the Keyboard Shortcut editor, you can filter on specific keystrokes to see which commands are bound to which keys. Below you can see that Ctrl+Shift+P is bound to Show All Commands to bring up the Command Palette.
Command + F5 starts the VoiceOver program. VoiceOver uses the Control and Option keys before each command. The combination is referred to as VO in the tables. The VO keys can be locked so that they do not need to be pressed to perform VoiceOver commands by pressing VO + ;.
That's generally a good idea, but you can also check the key mappings by looking at the menus in Inkscape and see what key combinations are intended. Trial and error will get you going to start, and after a few tests, you should be able to notice when to use the command key versus the control key. Not knowing each and every instance where the tutorial writer is using what computer gets confusing, so pay attention to WHAT they are doing, and locate the corresponding principle within your system. Remember that you always have an Undo button ... =) But it's good to save your work often until you get comfortable using keys.
One exception is when you are drawing and want to constrain the shape or angle of say, a box or line or circle. You would hold down the actual control key while doing that. But most menu functiions and activities use the command key. Are there other notable exceptions? 2ff7e9595c
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